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Daniel Shuter

  • BioThred
  • Go Glow
  • School
  • iOS
  • About

Ribbit

Ribbit was the first app I worked on using SpriteKit. I created all of the graphics and animations (besides the background) in InkScape. The object of the game was to catch as many bugs as possible without three cross the screen. As time passed, the flies got faster and faster.

Simulator Screen Shot - iPhone X - 2018-08-04 at 16.42.05.png
Simulator Screen Shot - iPhone X - 2018-08-04 at 16.42.03.png
Simulator Screen Shot - iPhone X - 2018-08-04 at 16.40.39.png

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